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Reputation is the stat that affects your status based on the number of different people you've killed. This can eventually make you either a Supervillain, or a Superhero.

How It Works

The reputation is calculated based on your behavior with other players. For example, if you are Innocent and you attack another innocent or hero, you will become a Lawbreaker. If you kill any Villain classed person as an innocent, your reputation will increase and you can potentially, become a protector or a higher rank

You may win/lose up to 4 points per kill. If you attack an Innocence or any hero rank, you will have 1 reputation removed from your current reputation. If you kill an Innocence or Hero rank, you will lose reputation based on the rank of the player you killed. If you are a hero rank and kill another hero or innocent you will automatically be turned into a criminal or lawbreaker depending on who you killed

The player's reputation's rank may affect gameplay, but as of now it is unknown whether it has any effect. As of 1.5, there is an option to be able to only damage villains to avoid this issue.

Note: There are currently only 3 villian ranks and 3 hero ranks in the game.

Hero Rank

Player Killed Point(s)
Superhero

-4

Guardian

-2

Innocence / Protector

-1

Lawbreaker

+1

Criminal

+2

Supervillain

+4

Villain/Innocence Rank

Player Killed Point(s)
Superhero

-4

Guardian

-2

Innocence / Protector

-1

Lawbreaker

+1

Criminal

+2

Supervillain

+4

Reputation Rank

  • Lawbreaker
  • Criminal
  • Supervillain
  • Protector
  • Guardian
  • Superhero
  • Innocence
Supervillain

-20 Reputation

Criminal

-5 Reputation

Lawbreaker

-1 Reputation

Innocence

0 Reputation

Protector

1 Reputation

Guardian

5 Reputation

Superhero

20 Reputation

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